package ee.ut.battleship;

public final class Result {

	public static final int VICTORY = 100;
	public static final int MISS = 0;
	public static final int SAMESPOT = -1;
	
	public static final int SHIP1 = 1;
	public static final int SHIP2 = 2;
	public static final int SHIP22 = 3;
	public static final int SHIP23 = 4;
	public static final int SHIP2VERT = 5;
	public static final int SHIP2VERT2 = 6;
	public static final int SHIP2VERT3 = 7;
	public static final int SHIP3 = 8;
	public static final int SHIP32 = 9;
	public static final int SHIP3VERT = 10;
	public static final int SHIP3VERT2 = 11;
	public static final int SHIP4 = 12;
	public static final int SHIP4VERT = 13;
	
	public static final int SHIP2SUNK = 14;
	public static final int SHIP22SUNK = 15;
	public static final int SHIP23SUNK = 16;
	public static final int SHIP2VERTSUNK = 17;
	public static final int SHIP2VERT2SUNK = 18;
	public static final int SHIP2VERT3SUNK = 19;
	public static final int SHIP3SUNK = 20;
	public static final int SHIP32SUNK = 21;
	public static final int SHIP3VERTSUNK = 22;
	public static final int SHIP3VERT2SUNK = 23;
	public static final int SHIP4SUNK = 24;
	public static final int SHIP4VERTSUNK = 25;
	

	
}
